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Welcome to JG53, we are a virtual Jagdgeschwader spending a lot of our time in WW2 OnLine "Battle Ground Europe". We are also active in IL-2 1946 and DCS "Black Shark" We welcome you to our site and hope you enjoy your stay.



Storm of War Bailout revealed



Seems planes will not be piloted by the invisible man anymore.


Posted on: Tuesday, February 2, 2010 at 00:29 by d0o0m





The Pacific

http://www.hbo.com/the-pacific/index.html

Coming in March 2010

The Pacific - HBO 10 Part mini-series

The Pacific is based primarily on two memoirs of U.S. Marines: With the Old Breed by Eugene Sledge and Helmet for My Pillow by Robert Leckie. The series will tell the stories of the two authors and Marine John Basilone, as the war against the Empire of Japan rages.

Given the literary sources mentioned above, the series will feature well-known battles involving the 1st Marine Division, such as Guadalcanal, Cape Gloucester, Peleliu, and Okinawa, as well as Basilone's involvement in the Battle of Iwo Jima.

Hugh Ambrose has authored the official tie-in book to the series, which follows the stories of the five men featured in the series.

http://en.wikipedia.org/wiki/The_Pacific_(miniseries)


Posted on: Sunday, January 31, 2010 at 12:14 by basset





SOW: BOB Spitfire video released

Make sure you watch it in HD. Note the interesting light play during maneuvors.


Posted on: Monday, January 25, 2010 at 15:02 by d0o0m





New screenshots from FC2.0

http://forums.eagle.ru/showthread.php?p ... post822065

ImageImage
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Posted on: Friday, January 22, 2010 at 10:07 by d0o0m





Rise of Flight Update

Jan 15th: http://riseofflight.com/Blogs/default.aspx

Hello.

The Christmas holidays come to a close as we jump right back into work. We have great plans for 2010, mostly concerning the gameplay. We intend to develop new interesting game modes and objects in order to make flying the RoF skies more friendly, for veteran and newcomer alike. Moreover, we hope to offer something brand new to the whole aviation simulation genre.

Today I would like to tell you about one of the new game modes.

It will be a new single player mode available from the main game menu. You'll be given an opportunity to create different and varied custom combat situations for training purposes or just for a quick, no-hassle flight. This will allow rapid mission creation for everyone but leave a wide array of options for experienced pilots. You start by selecting the location of combat which forms the main superstructure of every mission. Three types of locations will be available for three mission modes: "Air Combat", "Duel" and "Act Of Bravery". Locations will be arranged in different places on the historical map. Different locations will have different options, most for "Air Combat".

You'll have to create your own flight, two ally flights and three opponent flights. The types of aircraft can be set for each flight. The fuel levels, armament and aircraft skins are manageable for each aircraft, as well. Experienced pilots can choose type of formation and their position in formation. Then you can set yours, and your opponents', altitude, direction, orientation and relative distance. You can pursue your opponent or, on the flip side, escape from pursuit. You can take off from the airport or start combat in the air.

Different ground units (e.g. AA guns, vehicles, trains, ships, etc.) can be added also. You can then set the weather conditions and the time of the day and, finally, take off. Every created preset can be saved and shared with your friends. It's our hope that this game mode will be available for beta-testing in the very near future.

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The most veteran and active RoF community members might recognize this type of quick mission generator. Laser, a very talented and dedicated community member, created something similar in 3rd-party app form. I enjoy using it myself and suggest you try it also. We would like to kindly thank Laser for such an outstanding job!

In conclusion, I'd like to thank everyone who participated in the various polls and such, traditional for Christmas holidays. We got some very important awards, as a result. Of course, the most valued among them are the awards from gamer feedback. We are very grateful for your recognition and promise that we'll do our best to justify your appreciation and acclaim for the same awards this year.


Posted on: Monday, January 18, 2010 at 10:03 by d0o0m





Lock On FC2.0 update

Dear all,

We would like to provide you with some development updates.

Our immediate priority at this time is the finalizing of the Flaming Cliffs 2.0 upgrade for Lock On. The project is currently undergoing final testing, however this does not mean it is immediately close to release. Besides testing and fixing bugs, other important tasks still underway include mission/campaign content generation, training course development, and recording new radio messages. Furthermore, translations from Russian to English and vice-versa are still ongoing and all of these items have to be localized into French, German and Spanish. As you can see, there is still significant development to be done and we are not ready to provide a specific release date beyond the previously mentioned early-2010. Please bear in mind that release dates are always tricky and our goal is not to release as soon as possible, but release as soon as possible with confidence in the quality of the product - maximally bug-free and feature-full.

We are also hard at work on our second DCS module, the A-10C Warthog. There are many new features in development for this project. Expect more details to begin coming out after the FC2 release.

Given the very high workload on both the entertainment and military side of development, we've had to re-prioritize our previously announced third-party support tools. As you know, we've already released terrain development plug-ins and a number of third-party maps are now under development. Among these, very good progress is being made on the Nevada terrain, which we hope to officially include in DCS: A-10C as a training map. We are now working on a new set of terrain tools, which will support some new terrain technologies planned for DCS: A-10C. Our goal is to make terrain creation and rendering easier and more effective. On the other hand, we've had to hold the development of other third-party tools as the team resources are simply being used elsewhere at this point. We realize there is a lot of interest about this and we'll keep you posted if anything changes.

We would also like to share some feature updates for FC2. FC2 will feature the much requested Mission Planner interface. This is an item we've been planning for quite a long time and we are happy to be able to include it in FC2. The Mission Planner will be available from the Briefing menu. It will be a simplified version of the Mission Editor, showing only those units not hidden by the mission designer and allowing the player to edit the flight route (excluding take-off and landing points) and payloads/fuel/skins. Also, FC2 will feature video-based training. The training course will be based on the FC training module, but re-recorded in FC2 to account for changes and updates, including text subtitles and voice-overs for all aircraft now.

Thank you.
__________________
EB


Posted on: Saturday, January 16, 2010 at 13:41 by d0o0m





Saitek X65 to be launched February

Annouced here:
http://www.simhq.com/_technology2/technology_158a.html


Posted on: Saturday, January 16, 2010 at 13:03 by d0o0m